Blender 2.60a release is a bugfix release for 2.60
The 2.60a release is a bugfix release for 2.60
- 3D window: Armature-bones with wire draw type were not displaying in solid view mode – r41113
- 3D window header: After collapsing the pull-down menus, no icon available to make them show again. – r41117
- Dopesheet: Fixed crash when moving keys in editor – r41128
- Audio export: 7.1 export was being miscalculated – r41132
- Game Engine: Action actuator breaks animation. IPO options can be set too frequently – r41134
- 3D Window: missing updates when changing smoke flow settings – r41151
- Node editor: missing updates when assigning/removing Materials on Objects – r41152
- Adding a new pose to the Pose Library crashed – r41175
- Fix for un-handled exception in audio library – r41203
- Incorrect keying set names ‘Scale’ vs ‘Scaling’, where ‘Scale’ was hard coded in auto keyframe when ‘Only Insert Needed’ – r41211
- Python: RNA/API, getting Event.ascii would crash – r41214
- Addons / Exporter: Quake MAP export gives an error for UV textured geometry – r2504
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