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0 A.D. Weekly Report #70 A.D. Weekly Report #7 (Week 38+39) Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to be part of this project, we urge you to post your application in our forums. We are currently looking for Gameplay, AI, Sound and Graphics Programmers along with Animators and 3D & texture artists. You prefer to do something else than programming or drawing? Luckily for your portfolio we are also looking for a Sound Lead, Video Editors, a Documentation Manager and Scenario Designers. Still no luck? Head to our forums and join our active community! Weekly (?) Report It has been almost a month since last report, due to the feature and commit freeze leading to the release of Alpha 11. Progress (read: commits) is again speeding up, so the weekly report is back! Screenshot of the Week Enrique brought the Hanging Gardens of Babylon back to life. Judge for yourself!
Spoiler
Art & Programming Enrique has been putting the final touches on the Persian wonder. He also committed some new buildings for the Hellenic factions (a library for the Macedonians and the syssition for the Spartans). Now he is working on Mauryan building modules. Sound Omri Lahav is looking for French horn players and people who are fluent in ancient languages. Did we mention he recently decided to compose a couple of unique tracks for every faction ingame? Check back next week for more development news! Comments are closed. |
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