It’s Christmas in FOSS-land!

Or Hannuka or Kwanzaa or the solstice or… you get the picture. Whatever holiday you celebrate, it’s here! And in the spirit of warmth and light and giving, Mageia is embarking on (what we hope will be) a yearly tradition … Continue reading

They make Mageia: David Walser

How should we call you ? Luigi or David and why using Luigi ? David. Luigi is my favorite video game character from growing up. When I first started using the internet in the mid-90’s, one of my first destinations … Continue reading

Let’s say goodbye to Mageia 3

It’s been a great run, but all good things must end. Or at least, upgrade to a greater thing. Since Mageia 3 was released in May 2013 our packaging and security teams have provided hundreds of updates (actually 1136 source packages … Continue reading

As Philae, Mageia 3 is running out of batteries…

As you all know, we can’t maintain Mageia releases forever. And it’s time to say goodbye to Mageia 3. After Wednesday the 26th of November, this release won’t benefit from any more security or bugfix updates. This will allow QA … Continue reading

The Long and Winding Road

Well, it’s been a long road, longer than we anticipated, but we’re almost there! Mageia 5 Beta 1 is now validated! What exactly does that mean? What took so long (a month and a half longer than originally planned)? RPM … Continue reading

Halloween the curse or buggy software?

As explained in a previous post, lots of updates occured especially dealing with rpm. And here we go. We are facing at the moment some nasty issues in installer. The graphical part of the installer is just crashing due to … Continue reading

Time time time, see what’s become of me?

As you may or may not know, we are scheduled to release the first beta for Mageia 5 on September 30th. Well… it looks like we’re not going to make it. Here at Mageia HQ, we try to provide a … Continue reading

Summer has come and passed…

…the lazy will never last. September 19th! That’s the last day when we will accept artwork submissions! We’re looking for a new default background that will be shipped with Mageia 5. We might also pick one or two runners up … Continue reading

We Need You! (to try and break stuff)

Guys, this one is coming from the heart. We keep talking about how Mageia is this and Mageia needs that and Mageia did this totally awesome thing. But you know what? That’s a little bit misleading. See, Mageia isn’t some … Continue reading

No vacation for the brave: Mageia 5 alpha 2 is out!

While many of us are having some well-deserved rest, the Mageia team is still on the deck and working on Mageia 5 development. This second development release is a big step towards Mageia 5, since most of the core packages … Continue reading

First step reached for Mageia 5: alpha 1 is available for tests

Time has come again for ISO testing! Here is the first step towards Mageia 5. Most of your favorite software has been updated to their latest versions. There is still a long road ahead, but all in all, this first alpha … Continue reading

Mageia 5 artwork call: important update

Due to a recent change in Flickr’s login and upload policies, it is no longer possible to use Facebook or Google accounts to access the group. Users must now sign up for and log in with a Yahoo account. While … Continue reading

Mageia and you at the 15th LSM

The 15th Libre Software Meeting is coming up! LSM (in French RMLL for « Rencontres mondiales du logiciel libre ») is a non-commercial cycle of conferences, round tables and workshops based on Libre Software and its uses. Its aim is … Continue reading

Pulling Mageia 4.1 out of the hat

While most of the world is turned towards Brazil to enjoy the World Cup, Mageia has been preparing its own major worldwide event: Mageia 4.1 has been released! If you were not expecting it, you might wonder what this unnanounced … Continue reading

Mageia 5: Time to rock your artistic skills!

Mageia delivers a Linux experience that is beautiful as well as functional, and Mageia 5 will be no exception. At the Artwork team (now part of the Atelier Team) we take our visual aspect very seriously. With your help and input, we always seek to produce a look and feel … Continue reading

A brief word on the OpenSSL Heartbleed bug

With the OpenSSL Heartbleed bug still making headlines around the world we thought you would like to know the status of Mageia 3 and 4. All the following updates included a Heartbleed fix backported from openssl-1.0.1g openssl-1.0.1e-1.5.mga3.i586.rpm dated 7 April … Continue reading

Goodbye to a good friend

It’s with great sadness that this month we said goodbye to one of our own. John Bowden (aka Led43) lost his battle with cancer on Saturday 8th March. John was one of life’s good guys. An enthusiastic supporter and contributor, … Continue reading

New year, new resolutions and a new Mageia – here’s Mageia 4!

Right on time, and just in time for the first day of FOSDEM 2014, we have the great pleasure of announcing Mageia 4. We’re still having a grand time doing this together, and we hope you enjoy this release as … Continue reading

We won the battle against bugs and the war almost!

Finally Mageia 4 RC release is out! After many nights working on remaining nasty bugs, the isos are now available in your favourite public mirrors. Thumbs up QA team for the patience and determination for a really long journey until … Continue reading

Meet Mageia team during FOSDEM 2014

  The Mageia team will attend FOSDEM 2014, on 1st and 2nd of February 2014 in Brussels. We will have a booth in K building, first floor. It’s a great opportunity to meet you, speak about our favorite distribution, the coming Mageia … Continue reading