RuneFest Live Stream | Watch Now

See the action from RuneFest’s Main Stage as it happens.

Revista de la Comunidad Joomla! | Octubre 2015

La edición de Octubre 2015 de la Revista de la Comunidad Joomla! ya está aquí. Nuestros artículos para este mes:
Presentación del Editor
Transición hacia una nueva estructura, por Guillermo Bravo
Uno de los ob…

Joomla Community Magazine | October 2015

The October 2015 issue of the Joomla! Community Magazine is here! Our stories this month:
Editors Introduction
Joomla in Transition, by Alice Grevet
A fitting milestone for the Joomla project as it turns 10 is the process of implementing its new …

Treasure Hunter | Corrupted Chests

Win scrimshaws, a cosmetic helm that responds to your kill streak, and more: 00:00 UTC 1st October – 23:59 UTC 5th October

BTS Video | DarkScape

Mods Conor on the deadliest game you’ll play today.

Development: GNOME 3.18

The GNOME Project is proud to announce the release of GNOME 3.18,

This release brings significant improvements to many of our core
applications, from better Google Drive integration in Files to a list
view in Boxes to firmware updates in…

Stunt Rally 2.6 and Irrlamb 0.2

Stunt Rally 2.6 has been released, with new features including pacenotes (i.e. corner speed/severity hints) and a rewritten sound system with reverberation (changelog).Stunt Rally is a sandbox racing game with a huge number of tracks (172 in 2.6) and l…

Prifddinas Waterfall Fishing

Kick back and fish in Prifddinas – awesome for Double XP Weekend!

GNOME Foundation: Minutes of the Board Meeting of September, 15th, 2015

= Minutes for Tuesday, September 15th, 2015, 19:00 UTC =

Next meeting date Tuesday, September ??th, 2015, 19:00UTC

== Attending ==

* Shaun McCance
* Rosanna Yuen
* Cosimo Cecchi
* Christian Hergert
* Allan Day
* Jeff F. T.

== Regrets ==

* E…

GNOME Foundation: Minutes of the Board Meeting of September, 01st, 2015

= Minutes for Wednesday, September 1st, 2015, 19:00 UTC =

Next meeting date Tuesday, September 8th, 2015, 19:00UTC

== Attending ==

* Shaun !McCance
* Cosimo Cecchi
* Rosanna Yuen
* Christian Hergert
* Andrea Veri
* Ekaterina Gerasimova

== Re…

5tFTW: Fedora 23 beta, conference reports and annoucements, and Atomic testing

Fedora 23 Beta coming on Tuesday Fedora Program Manager Jan Kuřík announced yesterday that Fedora 23 beta is “GO” for next week. I’m running Fedora 23 Workstation on my main desktop system (and posting this 5tFTW from there), and everything… Continue Reading →

Development: GNOME 3.18.0 newstable tarballs due (and more) (responsible: mclasen)

Hello all,

We would like to inform you about the following:
* GNOME 3.18.0 newstable tarballs due
* Hard Code Freeze ends

Tarballs are due on 2015-09-21 before 23:59 UTC for the GNOME 3.18.0
newstable release, which will be delivered on Wednesday. M…

Development: GNOME 3.17.92 Release Candidate

Hello all,

Here we are, this is the end of this development cycle and here comes
a release candidate for you to download, build, and test. Enjoy it as
fast as you can, the final release is scheduled next Wednesday.

To compile GNOME 3.17.92, you can …

WiFi, Move Over – Here Comes LiFi

Disney researchers last week demonstrated Linux Light Bulbs — a protocol for a communications system that transmits data using visible light communication, or VLC, technology. Linux Light Bulbs can communicate with each other and with other VLC devices — such as toys, wearables and clothing — over the Internet Protocol, functioning as a LiFi network in much the same way that WiFi works.

Vampyre Week | Vampropaganda Competition

This week we have lots of new vampyre content that you can really sink your teeth into!

BTS Video – Vampyres!

Join Mod Rowley and Mod Wilson in this week’s BTS to get your teeth stuck into all of the new Vampyre content!

OpenDungeons and FreeOrion updates plus ReTux

A couple of long standing open source game projects have received significant updates.

OpenDungeons, an open source dungeon management game, has seen release 0.6 make it out the door. Release highlights from the changelog:

  • New spell logic with cooldown, targets and cost management
  • Fancy new spells: Heal, Explosion and Haste
  • Particle effects!
  • Reworked library logic and made research order configurable
  • New creature overlays that show the creatures’ mood
  • Customisable creature sound effects!
  • Doors to better block enemies and macromanage allies
  • In-game settings menu support!
  • New claimed walls graphics and various other graphical improvements
  • New minimap camera with real-time rendering
  • Dedicated server support with command-line parameters

There’s plenty of screenshots in the announcement on the frontpage of the OpenDungeons website (but no direct link for the announcement, frustratingly).

Explosions! Spells! The research tree

The project has some very regular contributors (both programming and art) and the game has multiplayer support which the developers test with the occasional weekend virtual lan party. OpenDungeons has certainly gone from strength to strength in the last year.

FreeOrion version 0.4.5 (announcement with changelog) wraps up the last year’s worth of development. Much of the work seems to have been motivated by trying to make the game more fun to play — “performance, responsiveness, AI, balancing etc.” —which is nice to see. At some point a project has to stop pushing new features and work on improving the game experience.

I couldn’t find any screenshots of 0.4.5 to share, but here’s a recent gameplay video posted on YouTube which should give an idea, although he’s well into a game at this point:

Finally, and a little too late unfortunately, here’s some coverage of ReTux. At first glance, it would seem somebody has taken Super Tux and tried to profit off of it. However, author Julian Merchant (onpon4 on the FGD forums) has written a new engine from scratch in Python. Whilst there are the obvious similarities with the original Super Tux, due to ReTux using many of the same graphics and sounds, there are a number of notable gameplay changes many of which can be seen in the ‘Concept Castle’ video (I really think his IndieGoGo campaign should have used this video at the very beginning of it).

Julian only raised $378 in the 30 days the campaign lasted, which was very short of the $50,000 goal. Reasons for this will be likely poor coverage (no FG article!) but also probably the perception that it was basically the same as Super Tux. For example, the IGG page starts with a video which the first 2 minutes or so (aside from the change to the fireflower) could easily be recreated by substituting the Super Tux logo for ReTux.

I do think avoiding the more popular media sites (e.g. no YouTube video) hurt the campaign. I can find little-to-no mention of ReTux when searching for it.

It also highlights one of the problems with developing Free games i.e. generally there’s no money in it. Julian is obviously passionate about the concept, having done so much work on it already, and I hope he continues with it. As to where he goes from here? I would suggest perhaps trying to get it greenlit on Steam or another platform where he can solicit a small fee from players whilst still maintaining the open source status of the project – a great example being Tales of Maj’Eyal which is also selling well on Steam.

Don’t give up Julian. Persistence is the key to success with any endeavour. You just have to find the right path.

This post was retrieved from

Joomla! 3.4.4 Released

Joomla 3.4.4 is now available. This is a security release for the 3.x series of Joomla! This release fixes a low level security issue. We strongly encourage you update your sites.
What’s in 3.4.4
Version 3.4.4 also addresses a few issues:

Further en-…

Treasure Hunter – Starfury Armour

Collect starlight ore and starborn diamonds to make awesome gear, 10th – 15th September.

Plasma 5.4.1 Bugfix Release for September

Plasma 5.4

Plasma 5.4

Tuesday, 08 September 2015. Today KDE releases a bugfix update to Plasma 5, versioned 5.4.1. Plasma 5.4 was released in August with many feature refinements and new modules to complete the desktop experience.

This release adds a month’s worth of new translations and fixes from KDE’s contributors. The bugfixes are typically small but important and include:

  • Fixes for compilation with GCC 5
  • Autostart desktop files no longer saved to the wrong location
  • On Muon Make sure the install button has a size.

Full Plasma 5.4.1 changelog

Live Images

The easiest way to try it out is with a live image booted off a USB disk. You can find a list of Live Images with Plasma 5 on the KDE Community Wiki.

Package Downloads

Distributions have created, or are in the process of creating, packages listed on our wiki page.

Source Downloads

You can install Plasma 5 directly from source. KDE’s community wiki has instructions to compile it. Note that Plasma 5 does not co-install with Plasma 4, you will need to uninstall older versions or install into a separate prefix.


You can give us feedback and get updates on Facebook or Twitter or Google+.

Discuss Plasma 5 on the KDE Forums Plasma 5 board.

You can provide feedback direct to the developers via the #Plasma IRC channel, Plasma-devel mailing list or report issues via bugzilla. If you like what the team is doing, please let them know!

Your feedback is greatly appreciated.

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