RuneFest Live Stream | Watch Now

See the action from RuneFest’s Main Stage as it happens.

Treasure Hunter | Corrupted Chests

Win scrimshaws, a cosmetic helm that responds to your kill streak, and more: 00:00 UTC 1st October – 23:59 UTC 5th October

BTS Video | DarkScape

Mods Conor on the deadliest game you’ll play today.

Stunt Rally 2.6 and Irrlamb 0.2

Stunt Rally 2.6 has been released, with new features including pacenotes (i.e. corner speed/severity hints) and a rewritten sound system with reverberation (changelog).Stunt Rally is a sandbox racing game with a huge number of tracks (172 in 2.6) and l…

Prifddinas Waterfall Fishing

Kick back and fish in Prifddinas – awesome for Double XP Weekend!

Vampyre Week | Vampropaganda Competition

This week we have lots of new vampyre content that you can really sink your teeth into!

BTS Video – Vampyres!

Join Mod Rowley and Mod Wilson in this week’s BTS to get your teeth stuck into all of the new Vampyre content!

OpenDungeons and FreeOrion updates plus ReTux

A couple of long standing open source game projects have received significant updates.

OpenDungeons, an open source dungeon management game, has seen release 0.6 make it out the door. Release highlights from the changelog:

  • New spell logic with cooldown, targets and cost management
  • Fancy new spells: Heal, Explosion and Haste
  • Particle effects!
  • Reworked library logic and made research order configurable
  • New creature overlays that show the creatures’ mood
  • Customisable creature sound effects!
  • Doors to better block enemies and macromanage allies
  • In-game settings menu support!
  • New claimed walls graphics and various other graphical improvements
  • New minimap camera with real-time rendering
  • Dedicated server support with command-line parameters

There’s plenty of screenshots in the announcement on the frontpage of the OpenDungeons website (but no direct link for the announcement, frustratingly).

Explosions! Spells! The research tree

The project has some very regular contributors (both programming and art) and the game has multiplayer support which the developers test with the occasional weekend virtual lan party. OpenDungeons has certainly gone from strength to strength in the last year.

FreeOrion version 0.4.5 (announcement with changelog) wraps up the last year’s worth of development. Much of the work seems to have been motivated by trying to make the game more fun to play — “performance, responsiveness, AI, balancing etc.” —which is nice to see. At some point a project has to stop pushing new features and work on improving the game experience.

I couldn’t find any screenshots of 0.4.5 to share, but here’s a recent gameplay video posted on YouTube which should give an idea, although he’s well into a game at this point:

Finally, and a little too late unfortunately, here’s some coverage of ReTux. At first glance, it would seem somebody has taken Super Tux and tried to profit off of it. However, author Julian Merchant (onpon4 on the FGD forums) has written a new engine from scratch in Python. Whilst there are the obvious similarities with the original Super Tux, due to ReTux using many of the same graphics and sounds, there are a number of notable gameplay changes many of which can be seen in the ‘Concept Castle’ video (I really think his IndieGoGo campaign should have used this video at the very beginning of it).

Julian only raised $378 in the 30 days the campaign lasted, which was very short of the $50,000 goal. Reasons for this will be likely poor coverage (no FG article!) but also probably the perception that it was basically the same as Super Tux. For example, the IGG page starts with a video which the first 2 minutes or so (aside from the change to the fireflower) could easily be recreated by substituting the Super Tux logo for ReTux.

I do think avoiding the more popular media sites (e.g. no YouTube video) hurt the campaign. I can find little-to-no mention of ReTux when searching for it.

It also highlights one of the problems with developing Free games i.e. generally there’s no money in it. Julian is obviously passionate about the concept, having done so much work on it already, and I hope he continues with it. As to where he goes from here? I would suggest perhaps trying to get it greenlit on Steam or another platform where he can solicit a small fee from players whilst still maintaining the open source status of the project – a great example being Tales of Maj’Eyal which is also selling well on Steam.

Don’t give up Julian. Persistence is the key to success with any endeavour. You just have to find the right path.

This post was retrieved from

Treasure Hunter – Starfury Armour

Collect starlight ore and starborn diamonds to make awesome gear, 10th – 15th September.

BTS Video | RuneFest Announcements

There is now less than 30 days remaining until RuneFest 2015! Tune in to this week’s BTS to catch up on all of the latest RuneFest details.

Devcorner: Macros Are Evil

The joys of programming – hours spent scratching one’s head whilst trying to figure out why the seemingly correct code does not produce correct results.Hi, Charlie here. I used to post often.Where was I? Ah, yes, this nugget of brain fudgery from the V…

Treasure Hunter – Dungeoneering Wildcards

Get hold of your Dungeoneering Wildcards from Treasure Hunter today and get 50% extra XP and Tokens!

Xonotic 0.8.1 released & related news

For those that are not keeping up to the latest development branch (via the autobuilds), the Xonotic developers have released a new version with various smaller changes and new official maps.From the user “Antibody” (known for his duel commentary video…

Full Circle #100 is unleashed!

At 100 pages this is the biggest issue EVAR! This month: * Our Great Ancestor: Warty Warthog * Command & Conquer * How-To : Python, LibreOffice, Website with Infrastructure, and Programming COBOL * Graphics : Inkscape. * Survey Results * Chrome Cult * Linux Labs: How I Learned To Love Ubuntu * Site Review *

Treasure Hunter | Hearts of Fire

Use your Hearts of Ice to choose prize categories and win rare prizes. 20th–24th August.

Patch Week | Solomon’s Store – Character Showcase

Find out about this week’s update, and why we’ve held back the Seren quest release for a week.

BTS Video – The Light Within

Seren Quest Preview | Podcast | Live Stream Recaps

Players’ Gallery | Get your Entries In!

Show us your artistic skills and win some sweet prizes!

Treasure Hunter – Death Lotus Training

Unleash your inner assassin with Death Lotus Training over the next seven days!

Mini Sci-Fi Open Source Tower Defense Game

Purely by chance, I found an obviously abandoned but still fun to play mini tower defense with a skippable tutorial level and two playable missions, beautiful graphics and performance settings.To be a master is to spam en massSo you place towers and th…