Just as a new year begins, Wesnoth 1.11.8, the eighth release of the 1.11.x development series has been released. This version features important changes to the game UI and controls, as well as the usual assortment of additions and improvements for players and content creators alike. Have a look at the complete announcement listing the most notable changes in this version.
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In early 2013, it was established that “Osnabrück is not a place“. Meaning that the KDE PIM spring sprint, which traditionally takes place in Osnabrück, could happen at a different location and still be a continuation of the tradition.
KDE PIM’s autumn sprint has traditionally been in Berlin, but since the team decided that “Berlin is not a place” applies as well, this year’s installment of the sprint took place in Brno in the Czech Republic.
Even people without the exceptional skills of Sherlock Holmes have certainly deduced by now that KDE PIM sprints happen in cities that are not places but coincidentally contain the letters B, R and N.
Unlike with most other sprints, where all but some local people arrive on the first day of the sprint, there had already been a week of intense KDE hacking been going on.
Bob – you remember Bob? – and his merry henchmen from the KDE Barcelona Squad, had already arrived earlier that week and hacked on various pieces of KDE software and had beer delivered to them on trains. Yes, trains! That’s the Czech Republic for you.
We’re sorry to have to notify you of the fact that nobody worked on KNotes. There were plenty of old school sticky notes though. Because Kevin Ottens likes to draw rectangles on white boards and sticky notes are a natural choice for filling them.
There were also a lot of notes taken, notably on the outcome of the discussions which were scheduled by moving notes on the whiteboard.
This kind of structured handling of topics is a noteworthy improvement over some of the previous sprints and very necessary given the increased number of people who nowadays attend and take note of them.
Back row: Lukas Tinkl, John Layt, Michael Bohlender, David Edmundson, Ingo Klöcker, Daniel Vratil
Middle row: Kevin Krammer, Martin Klapetek, Mark Gaiser
Front row: Christian Mollekopf, Alex Fiestas, Vishesh Handa, Jan Grulich
As has become tradition, a significant portion of the meeting was dedicated to mercilessly squashing those nasty little buggers. David Faure, a man who certainly needs no further introduction, used the presence of several component maintainers to get issues fixed. “Getting fixed” meaning he did the actual fixing, being aided by the aforementioned component specialists with insight into inner workings and assumptions of the respective code.
The previous and current maintainers of Akonadi had fun with things so deep down in the guts of the system that not even the author of this article would be able to fully understand them. Those people are way smarter than him!
In addition to fixes in the sense of correcting erroneous behavior, this also included several improvements in the area of runtime performance. And a faster KDE PIM makes everybody happy.
One of the other fun aspects of a sprint, aside from the obvious awesomeness of hanging out with great people and doing interesting code work, is to ponder and prototype potential progressive programming pieces.
Mark Gaiser, Michael Bohlender and Thomas Pfeiffer had a closer look at how to get beyond quaint, dare I say boring, user interfaces and enable QtQuick-based applications to tap into the power provided by KDE PIM libraries. Some example code was written, plans were drawn – but much is still to be done.
Naturally the presence of the KDE Barcelona Squad made secrecy a paramount objective. Not only do we need to hide their identities, a job made easy by several Squad members disguising themselves with enormous fake beards, we are bound by oath—under threat of dragonian punishment—to not talk about rocket science like advances in PIM data search. Well, “rocket science” doesn’t even cut it, more likely on the level of warp science!
Editor’s note: recent leaks have nothing, absolutely nothing, to do with our ability to keep things, you know, secret. Really!
Please make sure that your tarballs will be uploaded before Monday 23:59
WWN Issue 364 was released today.
Wine on Chrome OS
The March issue of the Joomla Community Magazine is here! Our stories this month:
Joomla! CMS, Joomla! Framework, and Licenses, by Guillermo Bravo
Practical Development 2: Working Environment, by Marco Dings
Joomla! in Education
Why Universities Should Consider Joomla, by Randy Carey
Explaining Joomla! to Non-Technologists (Part III), by Pedro F. Vidal Lopez
In our next issue
We want to publish your Joomla! story in the next JCM issue! So take a look at our Author Resources content to get a better idea of what we are looking for, and then register to become a JCM author and submit your Joomla! story!
Visit Solomon’s General Store now and you’ll find four brand new sets of wings, including the half-angelic, half-demonic paradox wings and more!
We’re adding slots for off-hand equipment in Dungeoneering, answering your feedback and fixing a big batch of bugs, in preparation for a lore-filled March!
In this week’s KDE Commit-Digest:
Quite close outcome this time for the Project of the Month 2014 vote over at linuxgameawards.org. But there has to be a winner:Here is a closer look that which project got how many votes:Congratulations to the winner Battle for Wesnoth!This post was re…
slowmoVideo is a Qt application for Linux and Windows that can be used to create beautiful slow motion videos. But don’t think all it does is change the video playback speed! The tool can smoothly slow down and speed up the video with optional motion blur.The application is not new and is actually quite popular, […]
This lore-packed March brings Grandmaster questing, the return of Zaros himself, the Mahjarrat Memories miniquest and tons of tweaks from your feedback.
In recent years, technological development has brought significant changes in consumer behavior. Currently consumers are becoming much more educated in their purchasing decisions, seeking information on products they buy online. They compare prices, generate product reviews and choose how, when … Read more
RuneScape podcasts are back in style, with a Spring Event Q&A podcast – featuring Mods Moltare and Jane – coming your way on Thursday 27th February!
GPaste is a clipboard management system that comes with a command line interface as well as a GNOME Shell extension. The application features URIs (remembers copied files, not just text) and pictures support, option to backup / restore the clipboard history and other useful features.GPaste 3.3 (for GNOME Shell 3.9.5 and older) and GPaste 3.8 […]
After sorting through almost 400 applications of mentoring projects, Google has announced this year’s list of projects students can contribute to.There aren’t too many FOSS gaming related projects this time though.These are the relevant ones:Blender Fo…
Our journey continues in Asia and we decided to make a stop in Hong Kong to meet our Community and understand how the Chinese e-commerce market works. We had the pleasure of meeting Shadow and Chien Account Directors from Stepworks, … Read more
Check your Grand Exchange trades, Friends chat and Clan chat on the fly with the RuneScape Companion web app – available to free players and members.
From Thursday to Monday (GMT), win rare and retired items on Treasure Hunter, including the shark fists, swagger stick, flying goblin hat and more!
Your generosity over the GameBlast weekend raised nearly £35,000 for SpecialEffect! Huge thanks to everyone who participated, watched and donated.
Portal 2, a popular first-person puzzle game developed by Valve, is now available on Steam for Linux, as beta.The game, released in April 2011, can be played in single-player campaign or in cooperative campaign (multiplayer) and consists of exploring the Aperture Science Laboratory, a complicated, mechanized maze, and interacting with the environment.The player must solve […]