Stunt Rally version 2.5 released

To celebrate tomorrow’s big movie launch, I am nicknaming it Interstellar edition :DGet the all the details and download links here!This post was retrieved from freegamer.blogspot.com.

Terminal Overload 0.3 released + support the developer on Patreon

The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today.Charged x-jump on the new ETH5 map (3rd person camera turned on)One of the new features is a charged jump that lets one take big leaps to r…

Annex 4.0 RTS released!

We mentioned it a few days ago, but you can now download the latest 4.0 version of the RTS Annex: Conquer the World.

Changes:

– 2 New Factions: Alliance Renegades and NEO Republic
– Shadow Organization units: Vixen (hero) and Sentinel
– New Tilesets: Apocylapse, Metropolitian, Overcast, Brightland, and Outland
– Increased Level cap, unit re-balancing and refined gameplay.
– New Technology tree options: Simple Battle, Simple Deployed, Ready for War, and Insanity.
– All Technology trees now have a (D) Double Damage or (H) Half Damage variation.
– Improved graphics, lighting, and particle effects
– Save + load game feature
– New maps and scenarios
– New soundtrack, voice overs and sound effects.
– FOSS (Free and Open Source Software) license

It’s especially great to see them switch to a fully FOSS licensing model!

P.S.: Unrelated, but Unvanquished also got a new Alpha 32 release just now.

This post was retrieved from freegamer.blogspot.com.

Citadel makes big promises

There’s a new big remake effort a-brewing in the Free Software world, this time for prominent shooter/RPG, System Shock. under the shape of project Citadel. According to project description, the goal is to recreate the original game using the widely kn…

Annex:CTW RTS version 4.0 close to release

The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer’s mouth:Yes! We are so close we can almost taste it.He also posted a game-play video of the current development version:He also r…

A potpourri of open-source engines for old(er) games

Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news:Original Keen Dreams source-code liberatedAlso check out: CloneKeen, Omnispeak & Commander GeniusCaveExpress liberated (2d physics game)Pixel Du…

Let’s play Unvanquished

Ok we are a bit slow with updates currently, but I still wanted to share these cool Let’s Play videos created for the Linux Game Award winner of last month Unvanquished:This is actually the second part, and you can see the first part here (it is mainly…

FreeGameDev.net Outage (Fixed)

**Update 2014-08-12 22:17**It seems all is back to normal! Thanks 123-reg for sorting out it quickly although nobody emailed me or updated the support ticket, but stellar support nonetheless.If you want a domain name host, then I can happily recommend …

Stunt Rally now comes with spaceships and cool ancient cities!

Stunt Rally 2.4… talk about feature creep, but I am not complaining ;)See more pictures of the release here, and don’t forget to give some feedback on our forums.Oh and you can now browse cars and tracks online.This post was retrieved from freegamer….

DevCorner: GameDevelop goes open-source

Thanks to GamingOnLinux for pointing out that this crossplattform *no-programming* 2D game development suite has gone fully FOSS.It can export games to HTML5 and native code (x86 Linux and Windows).Read the original announcement here. The github reposi…

OpenXcom hits 1.0

We have previously mentioned OpenXcom on several occasions before, but now the massive UFO: Enemy Unknown engine reimplementation project finally hit the long-awaited 1.0 mark, and they decided to celebrate by releasing this lovely trailer that sums up…

Vote for the LGA: May 2014 (OS game engine remakes)

And Holarse.de even did a small trailer:
P.S.: Sorry for the lack of updates lately. If you are interested helping out with the blog give us a notice here.

This post was retrieved from freegamer.blogspot.com.

POTM March 2014 winner announced

Quite close outcome this time for the Project of the Month 2014 vote over at linuxgameawards.org. But there has to be a winner:Here is a closer look that which project got how many votes:Congratulations to the winner Battle for Wesnoth!This post was re…

GSoC 2014 mentoring organisations announced, review and apply!

After sorting through almost 400 applications of mentoring projects, Google has announced this year’s list of projects students can contribute to.There aren’t too many FOSS gaming related projects this time though.These are the relevant ones:Blender Fo…

FlightGear 3.0 and Bombable add-on

This week saw finally saw the official release of version 3.0 of FlightGear.

Notable changes:

Highlights in this release include integration of the FGCom voice communications client within the simulator, improved terrain rendering, faster scenery loading, and improved usability. This release also coincides with the release of FlightGear World Scenery 2.0 – massively improved scenery data covering the entirety of the planet and incorporating OpenStreetMap roads and detailed terrain information from a variety of sources.

Also interesting is the “Bombable” add-on, which adds combat mechanics:

This post was retrieved from freegamer.blogspot.com.

KeeperRL and OpenIG

Two interesting projects I recently came across:1. KeeperRL:Description from the author:KeeperRL is a Dungeon Keeper and Dwarf Fortress inspired dungeon simulator built on top of roguelike mechanics. My vision is that you are a Sauron-like character,…

DevCorner: Multiple new platforms for Torque2D MIT

I tend to focus a bit on the 3D side of things, but the recently open-sourced Torque2D (note the “2”) engine is pretty cool too:And in fact it got a whole lot better in the last couple of weeks with it being ported to Linux, Android and your browser (t…

Linux Game Awards: PotM March 2014 VOTE NOW!

It’s time for another installment of the somewhat bi-monthly Linux Game Awards:The list of nominees is again quite interesting, so choose your favorite.This months winner was 0 A.D. by the way… I guess we need to increase the promotion efforts a bit …

Preparing for a crowd-funding: Torque3D MIT Multi-platform

I mentioned the nice developments on the Torque3D OpenGL and Linux ports a few weeks back, and now it seems like it is getting even more serious:Planned platforms of Torque3DNow don’t spill your beer just yet, as this is just the proposal the developer…

The Sky of Verdun 3D – dogfight in HTML5

Came across this seemingly fun little game over here, too bad I don’t have a Occulus Rift (yet):Check their page for the Win32 and browser server/client download.This post was retrieved from freegamer.blogspot.com.