Happy new year & Congrats to the LGA January 2014 winner!

Hello 2014 and happy new year to everyone!One of the new things for this year will be the regular Linux Game Awards done by various Linux and FOSS gaming site (and which has been spearheaded by the great LGDB).And the first winner is:The votes have bee…

Torque3D seems to finally get a Linux port!

Following the release of the Torque3D engine under the MIT license (latest release 3.5 here), there was a lot of back and forth regarding a port to Linux (the engine actually used to have a good Linux port, but that one was dropped a few years back). A…

December RTS updates

Merry Christmas from FreeGamer!As a nice present from the 0 A.D. team, the new Alpha 15 Osiris was released today:Lots of great new features and especially multiplayer games should be now much easier to do with hosting improvements and a lobby for brow…

Let’s Play Permissions for Open Source Games With Free Art

Let’s Play (LP) is an uprising form of previewing and experiencing video games.While a review summarizes the experience, a LP allows to look a player over their shoulder and indirectly experience the game from one perspective in its entirety …

Reminder: 1 week left to vote

Voting for the Linux Game Awards January 2014 will come to an end in about one week (24th of December). So if you haven’t voted yet, don’t waste any time!You can read more about the award in this older blog entry.This post was retrieved from freegamer…

Tales of Maj’Eyal (ToME) version 1.1.0 and Steam edition

The great roguelike RPG Tales of Maj’Eyal (ToME) is available as a new version (1.1.0) nicknamed “Full Steam Ahead”. Here is a slightly older trailer for version 1.0.5.:Release highlights:New necromancer tree: AnimusAll achievements now feature beautif…

Help to ROTC:Ethernet to become fully open-source

The creator of the nice, but pretty niche, freeware game (but with Creative Commons licensed assets) Revenge of the Cats: Ethernet has just informed us that he started a Indiegogo campaign (target US$ 1500) to liberate the game.The current version stil…

Progress on Octaforge

One of the newer engine/game projects I have been following closely is Octaforge. It is basically a fork of Tesseract, which in turn is an graphic improvement project by the makers of the well known Cube2 engine.The main difference with Octaforge is th…

Zelda can now be free as in freedom

Not only from the clutches of Ganondorf, but also from the dominion of proprietary software. All thanks to the magnificent Solarus Engine, a GPLed, SDL-based, 2D action RPG engine. This amazing project aims to provide a stable and easily customizable p…

Linux Game Awards voting open now!

Quietly in the background a group of open-source and Linux enthusiast websites (full disclosure: including FreeGamer ;) ) has developed a new platform for promoting open-source games: http://www.linuxgameawards.org/One of its regular features will be a…

Holiday Racer 2.2 released (aka Stunt Rally)

Obviously someone is having a hard time with the winter in the northern hemisphere right now:More awesome screenshots of Stunt Rally 2.2 here, and don’t miss the details of the new version in the full change log.Last but not least, discuss it on our fo…

Lips of Suna 0.8.0 released

And another great new release :)Our favorite work in progress & not quite serious anime RPG Lips of Suna bumps its release number to 0.8 (change-log).I know what you are thinking…Most notable changes:New player model and animations contributed by…

MegaGlest 3.9.0 released

Since I am having internet troubles as of late, I’ll keep it short and hope it will actually come through:Megaglest 3.9.0 was released today, see changelog:v3.9.0- we hopefully now really solved the last out of sync problems for cross platform games.- …

Boson X is sciencey, also Free

Boson X is a simple time-waster gamey-thing, which has been making quite a furor in the indie game world. Turns out it’s not only available gratis, but it’s also Free Software. It’s quite a challenging little game, but oh, if only particle physics were…

New releases from the Worldforge project.

Yesterday saw the release of a new version of the client-side software “Ember” for the Worldforge project (an open-source MMO framework).The focus of this version was to improve the world-editing features, and if not yet included, the GoSC 2013 improve…

Quick reminder: Free The Monsters open game art crowd-funding

We talked about it before here, but now there is only about 2 days left and even though all funds go to the team regardless of if the goal is reached, they are still a long way off what then would need to create a nice set of openly licensed fantasy mo…

DevCorner: jMonkeyEngine SDK 3.0 (stealth) release

The maybe most user friendly and complete FOSS game engine jMonkey Engine 3, has recently released the final version 3.0 of their very nice SDK.Here is a list of the full changes:Engine- LWJGL base now works on MacOSX 10.7+ incl. Applets- Hardware Skin…

Frogatto & Friends looking to be “greenlit” on Steam

We have mentioned in the past a few times that it is a common misconception that FOSS games need to be also “freeware”, and in fact the opposite can be quite beneficial to the overall development of a game or the engine it is build on.The 2D jump &…

Breaking news: The Dark Mod 2.0 stand alone version out now!

I guess quite a few people were waiting for this to finally happen :)Have a look at the release announcement here and the full change-log here.They also did a nice introduction video a few months ago:Haven’t got the chance to try it myself yet, but thi…

Blender Game Making Challenge starts on the 20th of this month

While not necessary only for FOSS games, all will be done with the Blender3D included game engine (BGE). Check out their website here and/watch the video below:The overall theme will be announce on the 20th when the contest starts.This post was retriev…