Quick reminder: Free The Monsters open game art crowd-funding

We talked about it before here, but now there is only about 2 days left and even though all funds go to the team regardless of if the goal is reached, they are still a long way off what then would need to create a nice set of openly licensed fantasy mo…

DevCorner: jMonkeyEngine SDK 3.0 (stealth) release

The maybe most user friendly and complete FOSS game engine jMonkey Engine 3, has recently released the final version 3.0 of their very nice SDK.Here is a list of the full changes:Engine- LWJGL base now works on MacOSX 10.7+ incl. Applets- Hardware Skin…

Frogatto & Friends looking to be “greenlit” on Steam

We have mentioned in the past a few times that it is a common misconception that FOSS games need to be also “freeware”, and in fact the opposite can be quite beneficial to the overall development of a game or the engine it is build on.The 2D jump &…

Breaking news: The Dark Mod 2.0 stand alone version out now!

I guess quite a few people were waiting for this to finally happen :)Have a look at the release announcement here and the full change-log here.They also did a nice introduction video a few months ago:Haven’t got the chance to try it myself yet, but thi…

Blender Game Making Challenge starts on the 20th of this month

While not necessary only for FOSS games, all will be done with the Blender3D included game engine (BGE). Check out their website here and/watch the video below:The overall theme will be announce on the 20th when the contest starts.This post was retriev…

Valyria Tear 0.6.0 released

I have to admit that we are a bit slow on reporting the news on FOSS gaming projects with we actually host ourselves via the freegamedev.net forums. Valyria Tear is sadly no exception, and their new 0.6.0 release has been out a few days already. Sorry …

Fundraiser: Fantasy Creature under Creative Commons Attribution-ShareAlike

Free the Monsters! is a collaborative Indiegogo campaign to create and share five fantasy creature 3d models under CC-BY-SA 3.05 3d models and 10 works of concept art will be released if the goal of USD5000 is reached.Perks include t-shirts and vo…

Stephen Cameron: Space Nerds in Space Interview and Crew Gameplay Video

A 15 minutes long video profile of Stephen Cameron was published on YouTube by Jack Younger – hacker (presumed) at TX/RX Labs.Stephen Cameron Video ProfileThe video includes an interview of Cameron’s about his latest project Space Nerds …

Fundraising for GPL game Plee the Bear

This is a guest post by Julien Jorge, developer, artist and musician behind the open source indie games Plee the Bear and Andy’s Super Great Park, here to present the fundraising campaign he launched for the former.

Some years ago, with the help of three of my friends and anonymous people on the web, I have created Plee the Bear, a great platformer in which you play an angry bear whose son has been kidnapped by god. Here is a guy hard to brave! You sure will jump in this amazing journey to find and rescue your son. Because you want to rescue him, don’t you? Or to slap him? Maybe both….
The game was a spare time project for a long time, then we recently decided to create a real, full, complete, fun and original version out of the prototype. We have thus created our company, Stuffomatic, published a first game and now we are launching a fundraising campaign for Plee the Bear!

The prototypes of the game have always been released for Windows and Linux as free software, available under the terms of the GNU GPL and the CC by-sa licenses. The latest version contains three levels of the storyline and four mini-games; and has already generated very positive criticisms (e.g. on The Linux Game Tome). Players loved the fun, the graphics and the music; other indie developers were pleasantly surprised by the technical skills and the details of the game; and people in the free software movement appreciated the overall process and the quality of the resources, remarkable for a free game.

All these feedbacks motivated us to complete the game and to launch a fundraising campaign to help the development. The campaign is organized in order to implement the new contents of the game one after the other, each time with a new fundraiser. So, for the initial one, the feature you are welcome to support is a complete refresh of the existing work. You can see the details on the project’s page on OpenFunding but let me show you how the game will look:

To be compared with the current release:

(The screen is larger in the new version, it’s not just Plee who is smaller…) 

The animations will also be reworked. For example, here is a comparison of the changes in the animation of Plee walking. The old version is on the bright stripes, the new one is in the black stripes:

If you are a game developer, you may have already used some free resources from websites like OpenGameArt.org or Freesound.org. If you are a gamer, you may have played games using the resources of such websites. In both cases, you are certainly interested by our process consisting of releasing each part of the game under a free license. Actually, we have recently started to supply OpenGameArt.org with our assets.

So, if you like our project:

This way, we will all go toward a fun and good game :)

This post was retrieved from freegamer.blogspot.com.

New Alien Arena, with included alpha-demo of in development commercial spin-off

Yes, it looks like the developers behind the long running idTech2 based AlienArena are going make a more slower paced & ‘tactical’ spin-off and try to sell it. As before the engine will stay open-source (GPLv2), but the assets for the spin-off will…

Flock 2013, OLCP Games, Gamification through Badges on Linux

There were some game development related events at Flock Fedora Contributor Conference, August 2013 in lovely Charleston, SC, US.Trigger Rally Map Workshop So far my contributions to Fedora were merely a few wiki edits but my conference proposals …

Alpha 14 and a crowd-funding campaign for 0 A.D.

Pretty interesting news from 0 A.D. today: They are having a Indigogo crowd-funding campaign.Note that this is a flexible funding campaign, so even if they don’t reach their goals all money donated will go to the project.They also released a new Alpha …

Today: Glamour, or how to hide irony about gender stereotypes very well…

Or something like that… because as much as I think FOSS games should cater to the other ermm… 2nd out of three(?) gender, I am not sure if this is meant ironic or not (description of the game Glamour):You are Maddeline, a young princess just turne…

WebGL dungeon crawler Moonshades now FOSS

More browser-based RPG goods for you today: the developer behind the game Moonshades recently indicated on the Opengameart.org forums that this neat old-school (ok not as old-school as Heroine Dusk) dungeon crawler is now fully open-source.Have a look …

Browser based MMO: Ironbane

I wanted to write about this browser-based MMO game called Ironbane for a while, but never actually got around trying it (it’s easy though, no need to register for the alpha currently, just hit play; but for me under Linux with Firefox 23 it just kept …

Assault Cube reloaded, version 2.5.8

I’m a bit hesitant to cover this game, as media licensing is a complete mess, but well some might enjoy playing it and the source-code is there ;)Here is a longish game-play video of Assault Cube Reloaded:You can follow the latest development and see t…

Lips of Suna 0.7.0 released

After a long hibernation a new version of the 3D RPG Lips of Suna was released today!Take that you, ermm brown something?More screenshots here, and there are quite a few great new features:New terrain system.More responsive controls.Real single player …

GSoC 2013 pushes SuperTuxKart forward!

If you follow our planet, this is no news, but the recent advances in graphics, networking a other stuff from SuperTuxKart are quite nice. This is basically a result of them being accepted to this years Google Summer of Code.Not showing most of the new…

Stunt Rally 2.1 released

My luck… I do the reluctant once in two weeks post to keep the blog alive, and almost the next day is an unexpected big new release of a cool game ;)Ahh well… Stunt Rally 2.1 seems to have ventured into even less realistic spheres now:Awesome alien…

Assorted news #1024

*hrmmpf*New FreeOrion 0.43 release.Unvanquished Alpha 18.Some news from the standalone idTech4 Hexen remake.Open-source reimplementation of Caesar3 engine picked up again.OpenMW 0.25.0 released.New Ya3dag 1.42 release.Files of the Open(GameArt)Bundle r…