Today I would like to talk about the power of Mozilla. We are more than just our consumer products. We measure our success not only by the adoption of our products, but also by our ability to increase the control … Continue reading
Valve this week rolled out the hardware phase of its road map from bedrooms and basements to living rooms and lounge areas with its long-awaited video game controller, PC link box and Steam boxes. Valve’s road map to the living room began with Big Picture mode in 2011, continued with in-home streaming in 2014, and now includes the new Steam hardware.
Minecraft is one of the most popular video games in the world today, with over 70 million purchased accounts. After playing single-player for a while, the next step most players look into is multiplayer. There are thousands of servers for… Continue Reading →
It’s fair to say that game developers have missed an opportunity with World War I. It was the first conflict to see aircraft used in combat, the first to see tanks and other armored vehicles make an appearance on the battlefield, and the first war in more than a century to completely draw in the major powers of the world. WWI should be a setting ripe for action and strategy games.
Nvidia on Tuesday unveiled Shield, an Android TV console that in addition to playing content locally, can stream video games, movies, music, apps and more. Yes, it can play Crysis. That claim, a measure of a gaming PC’s power a few years ago, is how Nvidia is marketing the Shield console. Nvidia’s Shield Tablet led the way with its Tegra K1 processor and its ability to play Android ports of AAA games natively.
Mozilla’s goal of high quality plugin-free gaming on the Web is taking a giant leap forward today with the release of Unity 5. This new version of the world’s most popular game development tool includes a preview of their amazing … Continue reading
GDC 2015 is a major milestone in a long term collaboration between Mozilla and the world’s biggest game engine makers. We set out to bring high performance games to the Web without plugins, and that goal is now being realized. … Continue reading
With the launch of Unreal Engine 4.7, Epic Games has added the ability to export to HTML5 as a regular part of their Windows binary engine releases. One of the world’s most advanced game engines is one step closer to … Continue reading
Mozilla has helped pioneer technology that has set the Web up as a serious platform for distributing and developing games. Recently, we have seen considerable momentum from the games industry exploring the potential of Mozilla-pioneered technologies like WebGL and asm.js, … Continue reading
Google’s Niantic Labs on Monday announced that it was lifting the invitation-only restriction on its augmented reality game Ingress. The game launched in beta about a year ago, and interested players needed an invitation code to participate. Now all Android users can download the free massively multiplayer game from Google Play. The game will officially exit beta status on Dec. 14.
The Android gaming market is becoming increasingly crowded, but on Thursday Sunflex announced a fresh contender: the Unu, a combination console, tablet and home entertainment device that will arrive at retail next month. The Unu offers the promise of bringing virtually any game from Google Play to the living room TV via a TV-connected dock.
Open source video game console Ouya officially launched to the public on Tuesday, and the $99.99 device did what most product manufacturers surely dream of: It quickly sold out. The Android-based game console, which became a hit on crowdfunding website Kickstarter in recent months, sold out on Amazon, Target and GameStop soon after being made available.
Pushing the frontiers of gaming on the web Today we’re thrilled to announce the winners of this year’s “Game On” competition. The competition invited game designers and developers around the world to submit their games. The goal: show how new … Continue reading