Help to ROTC:Ethernet to become fully open-source

The creator of the nice, but pretty niche, freeware game (but with Creative Commons licensed assets) Revenge of the Cats: Ethernet has just informed us that he started a Indiegogo campaign (target US$ 1500) to liberate the game.The current version stil…

Progress on Octaforge

One of the newer engine/game projects I have been following closely is Octaforge. It is basically a fork of Tesseract, which in turn is an graphic improvement project by the makers of the well known Cube2 engine.The main difference with Octaforge is th…

Breaking news: The Dark Mod 2.0 stand alone version out now!

I guess quite a few people were waiting for this to finally happen :)Have a look at the release announcement here and the full change-log here.They also did a nice introduction video a few months ago:Haven’t got the chance to try it myself yet, but thi…

New Alien Arena, with included alpha-demo of in development commercial spin-off

Yes, it looks like the developers behind the long running idTech2 based AlienArena are going make a more slower paced & ‘tactical’ spin-off and try to sell it. As before the engine will stay open-source (GPLv2), but the assets for the spin-off will…

Today: Glamour, or how to hide irony about gender stereotypes very well…

Or something like that… because as much as I think FOSS games should cater to the other ermm… 2nd out of three(?) gender, I am not sure if this is meant ironic or not (description of the game Glamour):You are Maddeline, a young princess just turne…

Assault Cube reloaded, version 2.5.8

I’m a bit hesitant to cover this game, as media licensing is a complete mess, but well some might enjoy playing it and the source-code is there ;)Here is a longish game-play video of Assault Cube Reloaded:You can follow the latest development and see t…

Unvanquished summer tournament

Given the often quite small online communities around FOSS games, one has to become creative on how to keep players and attract new ones. Regular tournaments are one of those good ideas, albeit one that is a lot of work organizing.
One of the games that is still struggling to attract a stable player base is Unvanquished, even though the game is based on Tremulous and thus quite well developed game-play wise.

Don’t hide from the Aliens

However for those complaining about it being the “same old” just with fancy graphics, they have implemented an all new resource and base building system, which will be also used in the tournament! To quote them:

Your tactics may need to change to compensate for this, but you can always test out the new gameplay on our development server beforehand, as well as by attending and observing our weekly development games on Saturdays. An explanation of the differences between our gameplay and the classic Tremulous variety will be explained in a helpful guide that we will provide to you shortly. Most notably, camping is no longer a desirable tactic, and map control is the new focus.

They said “no more camping” !”§$%&/!!!

So where can you learn more about this tournament? Well follow the previous link ;) The event will begin in the middle of July, with the first matches held on the weekend of Friday, July 19th through Sunday, July 21st.But if you manage to pass those rounds, you will have to plan for some matches on the following weekend too.
Registration starts on the 1st of July and you will need at least 3 other people on your team. I would naturally suggest a FreeGamer team, however due to my current bad internet connection, it is sadly not possible for me to join. But I hope some of the matches will be recored so that we can cover them here on the blog too :)

This post was retrieved from freegamer.blogspot.com.

Xonotic 0.7 released

After an agonizingly long wait, I am happy to report that a new official release of the premier FOSS arena FPS Xonotic is available to the masses.Here is a nice (but slightly older) game-play video for those not having played Xonotic yet:Changes are qu…

WIP “OpenFlashpoint”

Here is another post about a project I found in the far ends of the internet (“here be dragons”), but which seems really promising never the less.But first of all a disclamer by the original creator:The screenshots you are about to see are not yet an e…

Two times (0.)2.0

(Yes, that is a rather thin common ground to combine these two news in one post ;) ).Anyways, today there is one for the “FreeGamers”, aka those that are looking for more or less playable games:There is a new release (2.0) of StuntRally, and I guess I …

Various voxel engine ramblings

I have outed myself previously as not a big Minecraft fan, so take everything in this post with a grain of salt (as I obviously don’t really understand that genre).Anyways… recently this sub-reddit for open-source games was pointed out in our forums,…

Force: Leashed – GPL First-Person Gravity Not-Like-Portal

Force: Leashed is a free first person gravity fiddler. To advance, you need to guide rockets to their targets using spherical potential fields. And no, it’s not like Portal. That much.Force: Leashed was started as one of the 2012 7DFPS protot…

Major Unvanquished update (Alpha 8)

UPDATE: Here is a nice video of the (Note: Alpha) gameplay:Yesterday (following their monthly release cycle) a new alpha from Unvanqished was released. For those with bad short term memory: Unvanquished is trying to revitalize the RTS/FPS hybrid Tremul…

Shorts: FreeOrion 0.4.1 and Xonotic Vehicle Gameplay

FreeOrionimage: Moving a fleet around in FreeOrionvideo: FreeOrion testplay (best viewed at 720p HD)FreeOrion 0.4.1 has been released a month ago. There still is no manual ship combat mode and there is a certain sluggishness regarding GUI responsivenes…

Intergalactic news (new Red Eclipse version)

Somewhat related to the previous blog post (don’t forget to vote to give a VR kit to the Cube2 developers), I can bring you the news that you can now download a new release (1.3 Galactic Edition) of Red Eclipse. By the words of the developers this is m…

Unvanquished development news

I have to apologize for the recent lack in FG updates, but at least *I* have a good excuse as first my Internet broke down, and now I am preparing to relocate to another continent (extra points for guessing which in the comments ;) ).Anyways… it seem…