FlightGear 3.0 and Bombable add-on

This week saw finally saw the official release of version 3.0 of FlightGear.

Notable changes:

Highlights in this release include integration of the FGCom voice communications client within the simulator, improved terrain rendering, faster scenery loading, and improved usability. This release also coincides with the release of FlightGear World Scenery 2.0 – massively improved scenery data covering the entirety of the planet and incorporating OpenStreetMap roads and detailed terrain information from a variety of sources.

Also interesting is the “Bombable” add-on, which adds combat mechanics:

This post was retrieved from freegamer.blogspot.com.

DevCorner: Multiple new platforms for Torque2D MIT

I tend to focus a bit on the 3D side of things, but the recently open-sourced Torque2D (note the “2″) engine is pretty cool too:And in fact it got a whole lot better in the last couple of weeks with it being ported to Linux, Android and your browser (t…

December RTS updates

Merry Christmas from FreeGamer!As a nice present from the 0 A.D. team, the new Alpha 15 Osiris was released today:Lots of great new features and especially multiplayer games should be now much easier to do with hosting improvements and a lobby for brow…

Zelda can now be free as in freedom

Not only from the clutches of Ganondorf, but also from the dominion of proprietary software. All thanks to the magnificent Solarus Engine, a GPLed, SDL-based, 2D action RPG engine. This amazing project aims to provide a stable and easily customizable p…

Boson X is sciencey, also Free

Boson X is a simple time-waster gamey-thing, which has been making quite a furor in the indie game world. Turns out it’s not only available gratis, but it’s also Free Software. It’s quite a challenging little game, but oh, if only particle physics were…

Stephen Cameron: Space Nerds in Space Interview and Crew Gameplay Video

A 15 minutes long video profile of Stephen Cameron was published on YouTube by Jack Younger – hacker (presumed) at TX/RX Labs.Stephen Cameron Video ProfileThe video includes an interview of Cameron’s about his latest project Space Nerds …

Flock 2013, OLCP Games, Gamification through Badges on Linux

There were some game development related events at Flock Fedora Contributor Conference, August 2013 in lovely Charleston, SC, US.Trigger Rally Map Workshop So far my contributions to Fedora were merely a few wiki edits but my conference proposals …

GSoC 2013 pushes SuperTuxKart forward!

If you follow our planet, this is no news, but the recent advances in graphics, networking a other stuff from SuperTuxKart are quite nice. This is basically a result of them being accepted to this years Google Summer of Code.Not showing most of the new…

Cataclysm: Dark Days Ahead, funded!

The self described open-source rogue-like survivalcraft / driving game in a sci-fi zombie apocalypse has successfully reached its goal on Kickstarter, and one of the developers will now be able to work on it full-time for a few months to implement for…

Xonotic 0.7 released

After an agonizingly long wait, I am happy to report that a new official release of the premier FOSS arena FPS Xonotic is available to the masses.Here is a nice (but slightly older) game-play video for those not having played Xonotic yet:Changes are qu…

Hedgewars 0.9.19 released

Everyone’s favorite clone of worm-warfare, Hedgewars recently got a rather big new release as one of the developers pointed out to us by email.One of the new level themes for Hedgewars 0.9.19The changes are quite extensive, so instead of failing to sum…

WIP “OpenFlashpoint”

Here is another post about a project I found in the far ends of the internet (“here be dragons”), but which seems really promising never the less.But first of all a disclamer by the original creator:The screenshots you are about to see are not yet an e…

Various follow-ups

First off as a rather fast follow up on the last post:

Otherwise, as previously mentioned, Garage Games has now also released their 2D game framework under the MIT license:

Their 3D game engine also saw some nice updates lately, however sadly their crowd funding push to port Torque3D to Linux fell (not totally unsurprisingly) short of their 30,000$ mark (with about 10,000$ pledged).

This post was retrieved from freegamer.blogspot.com.

Various voxel engine ramblings

I have outed myself previously as not a big Minecraft fan, so take everything in this post with a grain of salt (as I obviously don’t really understand that genre).Anyways… recently this sub-reddit for open-source games was pointed out in our forums,…

Some upcoming releases

Looks like we will get some nice x-mas presents this year:A bit delayed but probably right on time for the Mayan end of the world, we will see a long awaited new release of Cube2:Sauerbraten. Read about the release announcement here. Hmm, I wonder if i…

Video updates (various)

Today I let the videos speak:First of all a nice FOSS bullet hell SHUMP, called Shumpacabra:Taisei Project is maybe also relevant if you like getting killed ALOT (hehe, insider joke for q).Previously mentioned Cube Trains (based on Frogatto) has reache…

A tale of two Hexagons

This is a guest post by user Hythlodaeus, discussing open source clones, indie game community behavior and developer’s apologies.video: Open Hexagon – Official Release TrailerVee Software’s Open Hexagon is a very, very recent game, but even in its…

D3 BFG source drop, and new hosted forum

Hot off the press is the news that id software has released the source-code to their Doom3 remastered BFG edition. Have a look at the code here. It seems like Mr. Carmack has back-ported a few nifty things from idTech5, so this is potentially quite use…

0 A.D. and Megaglest updates

Some assorted news from the FOSS RTS thematic area.First of all, Megagest saw another somewhat bigger release (3.7.x), and someone also made a nice cinematic for them:Sadly no news on the planned graphical update, as the merger with GAE seems on hold, …

Cinematic ZeroK trailer

Busy for a while moving… and the crickets take over FreeGamer it seems *chirp* *chirp* :DAnyways, I am partially back in business, so a warm HELLO from East Africa!!!So nothing much to report right now, except that there is a really nice cinematic tr…