Cinematic ZeroK trailer

Busy for a while moving… and the crickets take over FreeGamer it seems *chirp* *chirp* :DAnyways, I am partially back in business, so a warm HELLO from East Africa!!!So nothing much to report right now, except that there is a really nice cinematic tr…

Engine reimplementation day!

This is a guest post by user Hythlodaeus, discussing GPLed video game engine reimplementations, and presenting several projects related to the topic.I thought I should take some time to discuss in detail one form of project that has been sometimes feat…

Open-source head-tracking

So unless you are living under a rock, you have probably heard about the new VR-google craze soon to hit every hard-core gamers cave (e.g. Occulus Rift). We talked about the FOSS engine getting Occulus support before, and now that id software promised …

Force: Leashed – GPL First-Person Gravity Not-Like-Portal

Force: Leashed is a free first person gravity fiddler. To advance, you need to guide rockets to their targets using spherical potential fields. And no, it’s not like Portal. That much.Force: Leashed was started as one of the 2012 7DFPS protot…

Scavenger: Atmospheric Open Source 2D Space Exploration

Image: Scavenger in-game creditsScavenger is a simple space exploration game set in a large debris field, created by Fiona Burrows in December 2009.It is polished, very atmospheric and expresses a subtle sense of humor inside item/object names.Scavenge…

Aleona’s Tales (Stratagus game)

Small retro-style quick news today, so that you don’t hear the crickets here on FreeGamer:There is a new game available for the FOSS classic engine Stratagus (read up on the history of it here). It is called Aleona’s Tales:Looks very familiar, right? Y…

Major Unvanquished update (Alpha 8)

UPDATE: Here is a nice video of the (Note: Alpha) gameplay:Yesterday (following their monthly release cycle) a new alpha from Unvanqished was released. For those with bad short term memory: Unvanquished is trying to revitalize the RTS/FPS hybrid Tremul…

Promising Open Source jRPG: Valyria Tear

video: Valyria Tear: Woods, Savepoint and Battle [git2012-09-02]Valyria Tear [blog, GitHub] is making stable progress! One new code contributor on GitHub, one new art contributor on OpenGameArt, a stable commit history.If you are looking for a fre…

LinWarrior 3D September news 2012

video: LinWarrior September 2012 git gameplay statusA word from the developer of LinWarrior 3D:In the past weeks I’ve been working on some of the last changes to clean up the guts inside the mech class by moving everything to components and system…

Twine: interactive stories builder

Creating a simple story in twineTwine is a tool for creating non-linear stories that can be played in HTML. Here are some examples. It’s available under GPL and runs on Linux, Mac OS X and Windows.There’s also a tutorial available by a game desig…

Torque 3D engine liberated

The people behind the always very indi friendly and well renowned commercial Torque 3D engine announced a fews weeks ago that they will release the quite fully featured engine and tool-box under the very liberal and FOSS MIT license.Well, and today the…

Shorts: FreeOrion 0.4.1 and Xonotic Vehicle Gameplay

FreeOrionimage: Moving a fleet around in FreeOrionvideo: FreeOrion testplay (best viewed at 720p HD)FreeOrion 0.4.1 has been released a month ago. There still is no manual ship combat mode and there is a certain sluggishness regarding GUI responsivenes…

Shorts: LambdaCube + StuntCarRacer, Naval Warfare, 0 A.D. Alpha 11

video: StuntCarRacer/LambdaCube 3D demoStuntCarRacer (last release 2006) got re-born as a demo for LambdaCube 3D, a Haskell-based rendering engine.video: Naval Warfare TestNaval Warfare is a game in progress being made at Universidade de Brasília…

Intergalactic news (new Red Eclipse version)

Somewhat related to the previous blog post (don’t forget to vote to give a VR kit to the Cube2 developers), I can bring you the news that you can now download a new release (1.3 Galactic Edition) of Red Eclipse. By the words of the developers this is m…

OpenMW 0.17.0: Changes and Freedom(!?)

video: OpenMW v. 0.17.0 CommentaryThe OpenMW engine re-implementation for proprietary RPG classic Morrowind brings fixes, a pause menu, camera modes and proper player control, potion usage, drain/fortify dynamic stats/attributes mag…

Unvanquished development news

I have to apologize for the recent lack in FG updates, but at least *I* have a good excuse as first my Internet broke down, and now I am preparing to relocate to another continent (extra points for guessing which in the comments ;) ).Anyways… it seem…