CoM Hosts Map Making Contest

In celebration of the five year anniversary (It’s really been five years?! Time flies!) of 0 A.D. going open source the Council of Modders are hosting a map making contest! Please head over to the forum topic to read more about the rules and rewards, and to submit your maps of course

0 A.D. Development Report #15

0 A.D. Development Report #15 Wildfire Games, the international group of volunteers developing 0 A.D., is happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide … Continue reading

Indiegogo Fundraiser Wrap-Up

Hey fans! Looks like we hit $33,251 in donations! We’d like to extend our gratitude to everyone who donated and who worked hard to spread the word about our game and this fundraising campaign. The sum we raised for this campaign dwarfs all of our past fundraisers combined. We are very happy to have raised this much, … Continue reading

Recent Crowdfunding Coverage

Chris Priestman has put together a beautiful piece about us at Indie Statik. He really gets what 0 A.D. is all about, and it shows: A huge project like 0 A.D. is worthy of people’s time because it’s a community project that people can find resolve in, share stories with others who helped to build … Continue reading

0 A.D. Development Report #13

Wildfire Games, the international group developing 0 A.D. – Empires Ascendant, is happy to present the 13th 0 A.D. development report covering everything (or nearly everything) that happened since the 12th report in June. Most of the items covered in the current report went into Alpha 14 Naukratis, so you should be able to see them in action … Continue reading

IndieGoGo Crowdfunding Campaign, New Release: Alpha 14 Naukratis

Wildfire Games, an international group of volunteer game developers, is raising $160,000 to support development of 0 A.D., a free, open-source game of ancient warfare. The announcement of the fundraiser coincides with the release of “0 A.D. Alpha 14 Naukratis”, the fourteenth alpha version of 0 A.D. Easy Download and Install Download and installation instructions … Continue reading

0 A.D. Development Report #12

Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read. If you … Continue reading

New Art Department Leader, Changes in Committee Members

Our project leader, Michael, has appointed Enrique Keykens Espolio (known on the forums as just “Enrique”) as leader of the Art Department. Enrique is a highly capable 3D artist in his 20′s from Zaragoza, Spain. Also, we welcome Peter C., to the team, and to replace Enrique on the Design Committee. Peter, known as alpha123 on the forums, … Continue reading

Music Blog #6

As a composer, there is nothing more exciting for me than watching my music come to life… but this post isn’t so much about music – but about the people behind it! First and foremost, a heart-felt “Thanks” to… you: the fans! I never imagined so many people would fall in love with the music … Continue reading

Erik Johansson Steps Down from Project Leadership, Michael D. Hafer Assumes Role

Erik Johansson (“feneur”) has announced he will step down from managing the development of the free, open-source game 0 A.D., citing his wish to focus on his writing and other hobbies. Johansson, 27 from Sweden, has been the project lead since 2008, and the team thanks him for his sustained leadership of the project. Back … Continue reading

New Release: 0 A.D. Alpha 13 Magadha

Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 13 Magadha”, the thirteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features the Mauryan Indians, AI improvements, six new songs and more! Easy Download and Install Download and installation instructions are … Continue reading

Music Blog #5

Alpha 9 introduced the Roman Republic into the game. As I was looking forward to working on the Romans since I first joined the team, needless to say I was excited! However finding the proper sound proved to be challenging, and several options were thoroughly examined before finally deciding to go with a mandolin, an English horn … Continue reading

Music Blog #4

I’m taking a break from the regular blog progression to address a recent question I received – regarding the instruments I own that were used to create the sounds of 0 A.D. : All these blogs make me wonder: Just how many instruments does Omri have? He seems to own 5-6 instruments for every civilization! Let’s start … Continue reading

Featured Contributor: Pureon

It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors we have, but I’ll let him elaborate on that below. Let’s just say that it was an easy decision to feature him, and that we are … Continue reading

Music Blog #3

Alpha 8 introduced the mighty Persians! Looking to create a distinct sound, I picked up my oud, saz, acoustic bass, darbuka, djembe and bamboo shakers, and just started recording different combinations and ideas.From one session of recording my own improvisations came two new tracks: “Eastern Dreams“, and “Sands of Time“. Parts have been refined and … Continue reading

Music Blog #2

As we progressed to Alpha 7, the Main Menu was redesigned by the team, and the music changed accordingly with a track titled “Honor Bound”. (By the way I’d like to take a second here and thank all the team members for suggesting track titles!) Two new introductions to the game were the defeat track: … Continue reading

Music Blog # 1

Welcome to The Greek Theater, official 0 A.D. music blog! This blog will chronicle the making of 0 A.D.’s music, since I assumed the role of composer and music department lead for Wildfire Games! It is most appropriate to begin with a brief thank you to Aviv (Jeru on the forums) for recruiting me to … Continue reading